Hello again polycount,
I'm working on a little project and thought i'd do the painting with substance painter. The finished result has to work in Cryengine so i have to use specular/glossiness instead of metallic/roughness. I can't find a default shader that works with these sorts of maps. There's only default shaders like Pbr-Metal-Rough, pixelated, toon, etc. There's even a shader specific for dota2! So i was wondering if i can download one of those .glsl files that allow me to work with spec/gloss for Cryengine.
Does anyone have some experience with substance painter when working in Cryengine?
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