Hey all -
Just wondering what general practice usually is regarding cleanup vs. re-baking maps? Sometimes instead of rebaking a map, I'll clean it up in PS. If there's some weirdness with an AO map for example, instead of trying to fix the geometry, a lot of times I'll just clean it up to the point where it's perfectly fine and not noticeable in the end result.
What's the general consensus on this?
Replies
If there's no chance you'll be asked to rebake the asset, such as if your art director has asked you to change something, then just paint it out.
If you might have to bake it out again, fix the error - you don't want to have to be painting out the error over and over again.
The best practice however is to just get it right, and not have to do any hacky fixes like painting errors out.
if you have done hundreds of game assets you will get a feeling how to deal with baking errors...