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Quixel Suite 2.0.4 is OUT!

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Hey everyone! 2.0.4 is now available for testing! We feel that Polycount users should also be included in our testing groups, so you're welcome to grab 2.0.4 and have fun with it!

This week we've been focusing almost exclusively on killing tricky remaining bugs and crashes. A big thanks to everyone for taking the time to troubleshoot live with us! Next, with your blessing, we'll get back to juicy requests & road map features. :smiley: 

Patch (250MB): http://bit.ly/1U3iMR4

- Fixed all connectivity issues between 3DO and NDO/DDO
- Added offline license activation support
- Fixed multiple crashes related to Dynamask and Paint modes
- Fixed issue with mesh getting an offset pivot
- Fixed bug where painting would become sluggish if the mesh scale was large 
- Updated Blender Cycles export profile (now squares Roughness and flips normal channels)
- Fixed issues with missing and extra mesh groups
- Fixed bug where Shading mode would change when entering/exiting paint mode
- Fixed various mesh importer bugs
- Fixed crash related to missing VS2015 redistributables
- Installer now much improved (and more fail-safe)

If you want the full installer instead, grab it here: http://bit.ly/1Zo5K4t


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