Hi guys!
Any plans to add the alpha map to the export preset?
Also, the Source 2 uses a different texture setup now, instead of the 4 (diffuse+alpha, normal, mask1 and mask2) all of them are split into separated files which sums 11 textures. Any plans to update to the new format?
and for the last, there is a photoshop feature that I use a lot on textures called Gradient Map, It allows you to redefine the colors based on the hue. Is it possible to use with quixel or is there a similar alternative?