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Painter: independent blend modes for different channels when using masks

polycounter lvl 7
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teho polycounter lvl 7
Hi everyone, lately not used Painter, but after latest update don't really sure was that function or not :) creazy yeah, but I forgot...
I created fill layer, for it created mask and for mask added fill layer with noise texure. Now for Albedo channel I want to that fill will be normal blend mode, but for the Metal I want to set independently for that fill overlay. Now it is setting up overlay for all channels. But I remember it was working before... Any help?
Thanks.

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