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Game UV for Large scale object

polycounter lvl 2
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ArcaneLeo polycounter lvl 2
Hi, i have some problem with uv, in this project im working on large scale ship
im curious about how to maintain texture detail, should i detached the body into two or three uv pack to maintain the detail??

well,i wanna hear some opinion about this issue, so everybody who have a experience in game
developtment, feel free to comment
 

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