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Normal Baking - Curve Waviness

polycounter lvl 4
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Haftoof polycounter lvl 4
So I'm working on a Dota 2 Piece and I'm having some curiousity on how to work through the below: 

Right side appears to be Jagged, left side looks smooth.   I'm just curious on how to go about improving it.   I have a feeling more geo is the answer, but Geo is kind of rough in Dota 2, heavily limited poly's.  


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