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Good Lighting tutorial in Unity 5

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8bitboy triangle
Hello, I was wondering if there is a better way to let light shine on models. Now, I already know about the standard shader and global illumination, but I am convinced that other developers are using something different to let their games shine. For example FireWatch graphical style is achieved though photo realistic lighting but with painterly textures.
~Any advice regarding this post is much appreciated and always welcomed. 

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