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FOV->ref. img ->zbrush->render app, what does work for u?


Hi,

i have read this settings
http://sortadone.blogspot.de/p/zbrush-focal-angle-tutorial.html

to align my zbrush sculpt to my 3ds max view or rendering i need to set the zbrush fov to 180°
I cant get settings like in the tutorial to match my sculpt and the fov of 3ds.

Do u have some diffrent settings and how do they look like.

I try to get around 75-100mm focal length refrence pictures and sculpt from them as i guess does everyone.
The thing is zbrush is set default to 50°fov and most are telling around 15-20° should be best for 75mm+ reference images, so does the tutorial.

But on my experience atm fov in zbrush does no good job and on 15-20° isnt enough to align it with the 3ds max settings but maybe with reference images :S. 

So does 20°~ in zbrush work for u? Can u align your sculpt with your settings in your 3d render application?
How do u match up your sculpting with images and ur rendering settings.

prefers 3ds max answers but all are welcome to join and tell my something ;D

thx polycount ppls!


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