Hello guys,
I have been trying to unwrap my character in zbrush using Uv master but it keeps putting an uv seam right on my character face eventhough I used control painting to protect it.
I have attracted the seams to the character's back and neck but it doesn't seem to change it.
The rest of the body is unwraped properly.
I'm using polygroups and symmetry.
Thanks in advance for your help!