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Leopard Tank 2a6

AtomicArmy
polycounter lvl 11
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AtomicArmy polycounter lvl 11
Hello Polycount, I've been working on this project for a couple of months now (mainly learning game model workflow).  3ds max, Zbrush, Substance Painter and Designer and Xnormal was used. Rendered in Marmoset 2. I also have some Substance Materials to present that I created for painting.


Old version:


Wireframe:

Substance Materials














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