We need a skilled rigger who is able to work with Maya, Advanced Skeleton and Studio Library to support our existing animation team on an unannounced Unity-based game project, partnered with a significant AAA game developer.
This is a paid contract role for an estimated 6-8 weeks.
Modelling skills desirable but not essential.
Demo reel and work history/experience required.
Please contact james@cavalier-gs.co.uk for more information.