One of my teammates made a concept of an old, rusty containership interior for our student project. Loved it right away! Want to show some progress and would like to know what you think.
It obviously makes sense to prepare different modules. So I've already modelled the different assets and painted textures.
And this is how far I got for now. There's still missing a lot of stuff of course and some things don't fit properly like the perforated metal floor being too clean. Just wanted to make sure that the proportions are right.
Oh and it's rendered in the Unreal Engine