Dear Polycounters,
I wanted to share my biggest personal project so far.
The full creation process of a game ready AKM starting with a 3DS Max Introduction, Low and Highpoly modeling, Unwrapping, Baking, Substance Painter Texturing over to making top notch renders in Marmoset Toolbag 2 with Photoshop Post editing. Not a single step left out until we get to the end. Full commentary and no fast forwarding through any part.
If that sounds interesting to you then have a look at the chapter trailer:
https://www.youtube.com/watch?v=9MYGCdf9VHs For those of you who are interested but are not sure whether they like my teaching style I'd like to encourage you to try my
free grenade tutorial which is pretty much a small and compact version of the AKM tutorial.
The Ultimate Weapon Tutorial is available on
Steam,
Gumroad and
Cubebrush.
Cheers and happy modeling!,
Tim
Replies
I've recently picked up Substance and came across your grenade tutorial, which I thought was very well done. I picked up your AKM tutorial as soon as it was available!
What's 35 bucks? A small Starbucks these days?
Price is always a delicate subject, I compared it to related tutorials on Gumroad, Udemy and gnomon and I actually undercut a lot of them for the content that's in the package. It would have been nice offering a launch discount on Steam but I didn't want to upset people who just bought it before the steam release and I decided to leave it with the same price for now.
Either way, thanks for your comments I appreciate it a lot and I'd like to encourage everyone who wants to follow the tutorial(s) to let me know how it goes! The best way to message me is through my Facebook page. Cheers, Tim !
What's next Tim? A vehicle perhaps?
Either way, I just bought a brand new microphone and there'll be more soon enough!
I checked out your grenade tutorial and it has helped me greatly with my current substance painter project. I will be picking up your AK tutorial as soon as possible. Thanks for sharing your techniques!
Quick edit: Steam says its only available through streaming, is it possible to save for offline viewing or is this only a steam thing and i should buy it from the other 2 websites instead? Just not a fan of streaming and buffering...
Icewolf you bring up a very good question.. I also don't understand why they don't make it downloadable. Maybe they want to make it harder for the pirates but I am sure that won't stop them. Gumroad allows you to stream AND download so the logical answer would be to go there and get it but of course I understand that people would also like to have it added to Steam.. because Steam!
I will talk to Valve tomorrow and ask if they ever plan to make it downloadable, they are hands down absolutely awesome with the support and I am sure other Gumroad tutors have the same problem (I think every single tutorial on Steam at the moment is from Gumroad folks)
For the time being I thought of a (hopefully temporary) solution.. you buy it on Steam (if you want) and then you send me your steam profile to my email at chamferzone@outlook.com so I can confirm you have it in your library and I will then unlock your e-mail adress for my google drive where you can download the full package. Really the only solution I see at the moment. Just bare with me if you don't immediately get a reply because of .. timezones and stuff
I will get back to you as soon as possible though!
@spencer just type 0 for free ones or you can donate always just a option.
On a side note, we're all artists here and even when an artist gives something like a tutorial away for free it's always nice to support each other with a few dollars, seems fair given all the effort that goes into making them!
Much better than searching for e.g. Marvelous Designer tutorials and the only good ones have rendering/modeling/scene composition bundled in, raising the price
It's a nice way to suppose the artists.
Can't wait to get home, download and get stuck in. Thanks for taking the time to create this Rascal. As has been said previously, we're all 3D artists and supporting each other and the efforts people put into things like this should be encouraged!
The tutorial may be roughly $2 per hour of tuition, but I will bet it took plenty more hours than that overall!
Good job sir.