Good evening, animation rookie here.
I've been trying to replicate the flip as seen at 0:04 in this video:
https://www.youtube.com/watch?v=mhYWEP-HiCk&index=3&list=PLb78d0p4ZglgnR_X-8rhTVm18DJsPsZoHBut I've gotten stuck at the spinning of the body as he flips.
When I try to rotate the body in the local Y-axis I get rotation in all axises (is the plural of axis axises?).
This results in pretty funny-looking rotation, but is not what I want.
Are there any of you maya/animation-in-general gurus out there with a solution to my problem?
Replies
I normally have a child of the hips control to use during this sort of motion. As you won't really be able to avoid gimbal lock, and at certain points in the flip you won't be able to easily rotate in certain directions.
If you animate the spin in one axis on the main control then any leaning mid spin can be applied with the "gimbal" control (which will be much closer to 0,0,0 in it's rotation)
It's a bit confusing at first but you can avoid having all 3 axis at crazy values after the flip, or interpolating very strangely mid motion.