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DynaMasks stops working

polycounter lvl 10
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Erafic polycounter lvl 10
Hello!

I've started working with the DDO suite fairly recently and just jumped onto the DDO 2.0 version which seem to be looking even more awesome than the last. However I seem to have struck a problem in both of them. When I'm working with my project files and try to use any of the metalness maps (Metalness, AlbedoMT) then the masks stops being applied correctly.



This above was a try to apply the flaky paint mask, but it all ends up as soft masks, with no textures on them. This happens with all the masks I try to choose, only with different values. Issue doesn't appear if I only use normal Albedo and Specular instead, but even if I remove the maps in 2.0 the issue persists in the project.

Is there any way to fix this? Or any workarounds?

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