Hey polycounters! Has anyone ever had this glitch, where the viewport looks like if it was an orthografic view, but it's perspective, all meshes are transparent and flicker, and all the icons face top?
This problem persists on other levels, aswell. Other projects are fine.
I made a post on Answerhub, but haven't got an answer yet, thought I might ask here aswell. Any info would be appreciated.
Cheers.
Images of before and after:
before - lit view
after - lit view
after - unlit view
https://www.youtube.com/watch?v=uLBAFKTu-oE&feature=youtu.be
Replies
On the other hand there is probably a simple solution right around the corner.
Have you tried removing a couple of lights from the scene, just to see if that makes any difference?
Haven't had a decent answer on AnswerHub yet, I figured, in time they they gave me a solution to fix the project, I might just recreate it and move forward.