Hey all!
Boss key Productions are looking for a contract character artist who enjoys doing high end skin and hair textures. We have several heads (and will have more) that need to be:
- low poly'd (using our universal head model as a base)
- have various texture maps baked/created
- high quality skin texture for the face/head created
- low poly hair style for the character created, mapping a hair texture to it
Eyes and teeth are already created for you.
Not all heads require all of these steps, but this is the full amount of potential work possible per head. For example, some will already be poly painted to help you along, some may not have hair, etc.
We're really looking for someone with experience. These are high end characters and we want someone who can deliver high quality work.
If you fit that bill, or know someone who does, send me an email and let's talk:
warren.marshall@bosskey.com
Please use the subject line : BOSS KEY - Character Head Artist
That will allow me to sort email efficiently.
Thanks!