Started working on the Tantive IV, the rebel blockade runner from episode 4 a while back. mixing a bunch of different workflows with relatively insane specs, to see how far I can push this model in Unreal 4, this is the untextured lowpoly sofar, in Unreal I have a pretty good amount of refs for it, with lots of detailed closeups, so I am going to aim to have it as true to reference as possible, with enough detail and resolution to hold up at very close distance.
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Cant wait to see more