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First post, showing off Valkyria Chronicles post process effect

Hi everyone.  I'm the crazy lone developer working on Himeko Sutori.  With the new Valkyria game announced today I thought I would see if I could figure out their hand-painted post process effect.  I think I got it mostly figured out:

I started off by going into Photoshop and making a tiling brushstroke texture.  In my postprocess effect, I picked out the dark pixels and multiplied the brushstroke over them.  Then I took a paper texture, and multiplied the whole scene by that.

This probably isn't going into my game.  I have an entirely different pixelly theme going on there.  I just thought this would be fun to try out.  For anyone interested in technical game art, I have tons of information on my website, showing off stuff that I'm trying out.
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