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San Marco Basilica (WIP)

polycounter lvl 8
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sugunwar polycounter lvl 8
Hello, guys.
In next couple weeks, I'll work on San Marco's basilica model. My finish goals is: hi poly geometry for baking and low poly geometry with diffuse, spec, normal, lighting maps for Unity\UE4.

My start point here. I got a lot of reference and scetchup model downloaded from open source for build proportion.




I try to update this WIP every day, so I hope it'll be ineteresting 

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