Hey Polycount:
Question:
How do I add more weight and remove the amount of cloth-to-skin attraction to clothing in Marvelous Designer? What variables should I be tweaking to achieve that?
The explicit example I have is making a sweater, where the simulation is making the clothing super attracted to the skin, instead of having it feel weighty and just draping itself downwards. The bottom rim of the sweater as well rides up the avatar during simulation, when instead I want it to be weighty to drag the sweater bottom downwards, and cinch to create a bottom paunch.
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