Hey guys, Im missing something crucial and I just cant figure it out. I have a fully uved model with normals but when i bring it into Painter Im told it doesn't have UV cords?
Your fbx may include a mesh that doesn't have UVs. Make sure you only exported the selected mesh and not the whole scene from your modeling app. Sometimes small meshes/bones/dummies with no UVs applied can cause issues.
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Sometimes small meshes/bones/dummies with no UVs applied can cause issues.