[UE4] crash site environment

polycounter lvl 14
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sprunghunt polycounter lvl 14
So I thought I'd make a thread for this instead of just putting stuff in my twitter. It's a sci-fi landing/crash site on an alien planet I'm working on as a personal project.

there's also this helmet that'll be part of the story...
below you can see where I've adjusted the terrain textures to be a bit more interesting (this is the latest screenshot)


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