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[Tutorial] 3D Scans to Unreal

polycounter lvl 5
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LTS3D polycounter lvl 5

Hey everyone! I recently began collaborating with Daniel Morrison of Remnant Studios. Daniel does hi-res 3D scans of very unique and interesting props. I began speaking with him about the possibility of bringing these into Unreal and working on an Art pack for Unreal/Gumroad. The results came out pretty spectacular! 

I threw together a tutorial that's view-able on Daniel's website here: 
http://www.remnantstudios.com/freebies/into-real-time-bringing-scans-into-ue4

Here's an imgur gallery with more screenshots: http://imgur.com/a/4j1sT

And the link to the gumroad pack: https://gumroad.com/l/QThjLe

Let me know if you have any feedback or questions, I'd love to hear them :)
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