I'm new to polycount, and in general do not yet have very much experience in 3d art. I am going to school for it and am primarily focused on environment art. This is a piece I am working on for class and have a limited amount of time to work on before it needs to be "complete". I'm trying to learn as much as possible on all fronts so any and all constructive criticism is much appreciated!
Above is the concept I am working from.
Below is the current state of the blockout I have done.
I am focusing on this one angle for now, because this will also be my presentation shot for my portfolio. This is a screenshot from inside of Unity, where i will be posing my elements.
I have some more pictures, albeit not many, on my tumblr in my signature.