So I was wondering how things are going with this engine? I haven't touched it since 2012. How is the community? Did they implement an easy FBX import? How is support? I sort of want to try it but my plate is full of Unity and Unreal so before I spend my time on it I want to know if it's worth it. I've always liked its realtime nature and how it looked but I don't think it's doable for indie production unless you have a lot of experience with it.
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More seriously, it does seem like a good engine but apprentlly, it's not as user friendly as U4 nor Unity...it's the only thing I heard about it.
Crytek is still a bit quiet, still no roadmap, things can take a long time to get fixed etc. You are still better off using UE4 if you are an indie developer without much experience as there isn't full source, documentation is still a bit lackluster (but getting better).
I would recommend it if you are trying to create a beautiful scene as it's still arguably a better renderer than UE4 (especially performance wise), a functional game on the other hand will not be easy unless as i said you have a good amount of experience.