Hello guys! I recently got into substance designer again and i have been playing around with it a bit., so i figured I would start my won thread to put all my WIPs and stuff. Critics and tips are really appreciated! Specially as i don't have much experience with environment art.
Heres what i am currently working on, I am creating a brick wall based on an image i found. I tried to add good low,mid and high frequency details to the hightmap to keep it interesting.
So far i am mostly finished with the heightmap, but i might come back to work on it a bit more.
I will start working on the albedo and roughness tonight.
Cheers!