I really like this design, artfully done. My issue with it is that it doesn't seem to fit so well with Excalibur's body type. It seems like it would fit Chroma or similar character with more of a complex topography or carapace-like exterior. Although, it may look like a better fit once its shaded&colored.
Same here, I think you got carried away a bit with the creases and the channels on the top parts of the helmet. It would look a lot nicer if they were smoother and streamlined, as per Excal's style.
Execution is very solid. Bake looks on point etc. @VarunaTide's crit is more or less what I was thinking as well. A little bit more area of rest might be welcome, but there isn't really much that has jumped out to me as you've been going here. I suppose you might want to look at the detail on the mid / back of the head. It feels a bit as abstract primitive shapes -- especially with so much organic flow through the rest of the time.
Just a bit of rounding and a touch of sculpting would more than do it.
Very much getting to specific details though -- big picture seems to be going well
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low poly completed
Just a bit of rounding and a touch of sculpting would more than do it.
Very much getting to specific details though -- big picture seems to be going well