Hello polycount people, i'm having trouble trying to learn how to create a texture with some parts of it transparent. I'm trying to create a hologram so I want the outside of the model to fade off so it seems like it is floating. I think the way you do this is similar to how you create foliage. Like the picture attached, on the left. So is it possible to just use a plane and have the areas of the plane which are not used transparent ?