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Maya flow path object problem

PixelApocalypse
polycounter lvl 8
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PixelApocalypse polycounter lvl 8
Hey guys,

I'm trying to bend a few belts i have modeled using the flow path object option.
It's not behaving as it should though. I have used it before and it worked (though not at first, somehow magicly worked)
Now I seem to have the same issue. It's creating the lattice deformer in a totally weird location.
http://puu.sh/l5IFF/06c93d28b5.png
I have frozen the transformations and deleted all history from both objects. I even put them in world center. Nothing seems to work though.
Anybody know what's going on?


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