Hello! I'm new to polycount ...sorta. I've been a lurker for yeeeaars.
I'm coming back to art after about a 2 year break and I sorta suck so I need somewhere to post and get feedback and critique.
I dusted off my wacom tablet and went into Photoshop and did some painting, mainly I was focused on getting used to the hand-eye co-ordination of the tablet again, I have only done a little painting traditionally so I really need to work on my colours as well
ended up with this, very rough and nooby looking. Next I tried to practice painting some eyes.
which turned out to be quite muddy, it dragged on for a bit too long, got fed up and rushed the shading.
Struggled a bit with the opacity a bit, seems quite slow to drop and raise opacity, some artists I've seen on youtube don't even touch the layer opacity or brush opacity are they using Transfer in the brush properties?
Decided to go back to a pad and pencil to practice the actual shapes of eyes and noses as I was a bit rusty.
Replies
Went over basics of constructing a head again:
Practiced what I had learned from Ctrl Paint by trying to paint a nettle for a profile picture but I'm quite a slow worker still and it turned out to be very tedious and I only managed to get one leaf done after at least 4 hours
Tried to paint it without colour picking; now that I have them side by side I can see I was way off, my greens were too saturated and nowhere near enough blue/grey.
Skull Study + Value practice 9 hours 30 mins (damn that's slow for what it is)
Had reference on second monitor and now that I see them side by side I can see all of the stupid mistakes I made
Learned a lot from working on this, also learned not to stay up to 3am to finish a piece :P
And working on this piece for fun, going to paint it tomorrow, she feels a bit stiff and I don't know why, if you have any ideas on how to improve it let me know.