I haven't used any one reference per se, rather tried to follow my anatomy book and any picture that showed me a good angle on specific parts of the face. I'd appreciate any and all critique for this stage of my sculpt.
I am going for realism and thank you tomwatson for the edit, I think I failed to make the face curve at a steep enough angle and ended up with a flat/wide face to compensate. I'm going to go back to the drawing board and explore the curvature a bit more since I feel that's one of the elements that I clearly haven't grasped yet.
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Did this quick paintover gif for you to illustrate some slight changes I would make, hope it's of use!