Polycount is proud to announce our latest video game art contest PETROL/BLOOD, sponsored by Quixel and Marmoset!
This contest is a "next-gen, PBR" focused contest to get the community familiar with current art pipelines and rendering possibilities.
The theme of this contest is simple: Participants will create a diorama of a vehicle and its driver* who are competing in a vehicular death-match tournament. Not one, but two beauty images will be required to entry: An in-action shot, and a pre-battle or post-battle pose that depicts the emotional connection a pilot or rider has with their vehicle or beast.
Replies
Its a diorama so what about pedestals n' stuffs , the road ect, fuel tanks on the ground ect...nothing is mentioned.
Also Is 4×4x6 meters not a little limiting? That does not allow for very big vehicles/beasts or am I wrong?
I don't want to whine but I need some precisions if possible.
Thanx
I'll update the page to talk about the diorama specs.
Could you not make a subcontest that allows for either a vehicle or a character to be judged independently? I have a really great concept for a vehicle I wanted to make for ages, but I don't really care about characters that much.