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Workshop - Fundamentals In Game Asset Creation

A comprehensive course in game asset creation

CGSociety is gearing up for a brand new CGWorkshop focused on the entire game asset pipeline. Led by Andrew Collins, a veteran of the industry and currently the Art Director of Bethesda's newly formed Battlecry Studios, the course will cover everything from the creation of a high poly model to the final steps of importing to a game engine. Although the workshop is designed with beginners in mind, it will also be a great way for veterans to brush up on the latest industry techniques. Head over to the official workshop page to read more about it!


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