Eat 3D recently released the final entry in their popular Dozer series.
Continuing where he left off in part 2 of the Dozer series, Polycounter Laurens Corijn goes over his process for texturing as well as setting up shaders with both UDK and his Xoliul Shader. Head over to the Eat 3D page to read more about it.
We're talking about it here: http://www.polycount.com/forum/showthread.php?t=106121
A big thanks to Laurens and Eat 3D for putting this series together.
Replies