A recently released tutorial covering another texturing workflow.
This recent release from 3dmotive features instructor Galen Davis, or Darkmaster as he's known around these parts, covering his workflow for creating textures using Zbrush, xNormal and nDo2. He also goes on to show how to view your final model in texture inside of Marmoset Toolbag.
Head over here to read more about it: http://www.3dmotive.com/new-release-texturing-and-baking-with-zbrush-xnormal-and-ndo2/
Thanks to 3dmotive and Galen Davis for putting this together.
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