Eat 3D has released part 2 of their Dozer tutorial series.
In this followup to part 1, Laurens Corijn continues where he left off in the creation of Dozer by moving on to the low poly version. In a little over 8 hours of content, Laurens takes you through the process of building the low poly mesh and creating the UVs, to baking the normal and AO maps and applying them with a realtime viewport shader.
Read more about it hear: http://eat3d.com/dozer_part2
A big thanks goes out to Eat 3D and Laurens Corijn for putting this together.