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Deus Ex HR Production Focus

Paul Hellard from CGSociety sat down with Jonathan Jacques-Belletête, the Art Director at Eidos Montreal

"As opposed to many North American games, the series never aimed for photorealism, but somehow the believability of its visual world is extremely potent and more credible than most 'photorealistic' games. That's what I like in a game, that's the kind of art direction that truly connects with me. Slick, stylized, highly designed, and memorable."

- Jonathan Jacques-Belletête


CGSociety Dues Ex Human Revolution production focus

We're talking about it here.

 

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