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Mega Re-Cap

We've been sitting on some of these gorgeous pieces of art work since December so some of them may not come as a surprise to you. However, since the only website you ever visit is Polycount (ahem) you can gander at whats happening in the global videogame art community.

Get to walkin'!

First off - a recap this size deserves some music.

Polycount


Ferg opened up his head and as per usual some awesomeness fell out.

Mechadus showed off his steam truck

Drakage created an awesome Decimated Hut

Urbanmelon brought us Colonel Duke

Nick Carver did some nice sculpting

spacemonkey was up to his usual level of jaw dropping awesomeness

Chinups pimped off some environments he's been working on

haikai hit one out of the park with his take on J Scott Cambell's Syndey Savage

Spitty's killer, killer croc

Zbrush Centeral


Markyboy pimped off some amazing looking Assasins Creed Brotherhood characters

Grassetti used a combination of 3dsmax, Zbrush and Photoshop to create this amazing looking Necormancer

Schiefer participated in eat3D's head sculpting challenge and cranked out some amazing stuff.

Jason_Jason introduced himself with this. This may not be Sparta but this is awesome!

CGHub


johan_g posted a gallery of Assasins Creed Brotherhood characters, there is a lot more than just this behind the link

aenonimous recreated Mumm-Ra (from thundercats)

pascalblanche cranked out Sanctuary mostly in zBrush and loves the new brushes, I love the work that gets created with them.

benregimbal (you know him as that sirly bastard b!ll) has some awesome work up on CGHub if you haven't been following him everywhere he goes... you should.

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