Nicolas Collings posted his characters from Assassin's Creed Brotherhood on ZBrushCentral.
Pics and thread after the jump!
A Ubisoft-flavored artist, Nicolas is showing off his efforts in the latest chapter of this stabbing simulator. There's some nice work to ponder for sure, but there's a little bare wang in the full thread; make sure your mom isn't watching! Or don't, it's up to you.
Here's a select few from the thread - plenty more over on ZBrushCentral!
I found it a bit odd that the last guy in the bottom right there has more triangles in his feet than in his head, but hey, sometimes people scrutinize the footwear, I guess?
[MoP edit]: I'd also like to propagate the contraction "AssCreed BroHo". That is all.
Replies
Sadly my experience with this game has been a downer as I've been experiencing horrible frame rates on my PS3. I've contacted Ubi for now because I know it isn't normal but I had the same issue with AC2 only it wasn't as bad as ACB. Still this has't stopped me playing it, 95% complete, but it has stopped me enjoying it 100%.
Seeing the in-game versions makes me wonder why the hell the UC2 characters are so insanely high count in comparison. I mean, I love UC1+2, and the work they do on the characters over at Naughty Dog is of course beautiful, but I really don't think the difference is that noticeable when you compare them to just how much less tri-count these Assassins Creed meshes have.
I agree with Habboi, really impressive how good they look at such low poly.