In case you haven't seen it, lots of upgrades in June's UDK Beta:
Click through to see the entire list of updates...
Oooh, multiple UVs and vert colors... I can't wait to see what Polycounters come up with after they get their hands on it!
We've been pushing the next one here in the Polycount Forum and also here on the Polycount Wiki... and Epic has delivered!
FBX importer now supports custom vertex normals
This next one has potentially the biggest impact on productivity of them all... you know you want it...
http://udn.epicgames.com/Three/TextureStatsBrowserReference.html (NEW!)
http://udn.epicgames.com/Three/DevelopmentKitBuildUpgradeNotes.html
http://udn.epicgames.com/Three/DevelopmentKitContentCreation.html
http://udn.epicgames.com/Three/DevelopmentKitProgramming.html
http://udn.epicgames.com/Three/DevelopmentKitGettingStarted.html
http://udn.epicgames.com/Three/UDKContentCreationHome.html
http://udn.epicgames.com/Three/UDKProgrammingHome.html
http://udn.epicgames.com/Three/UDKCommunityLinks.html
http://udn.epicgames.com/Three/DevelopmentKitFirstScriptProject.html
http://udn.epicgames.com/Three/UnCodeX.html
http://udn.epicgames.com/Three/MaterialExamples.html
http://udn.epicgames.com/Three/SpeedTree.html
http://udn.epicgames.com/Three/KismetReference.html
http://udn.epicgames.com/Three/EditorButtons.html
http://udn.epicgames.com/Three/UnrealScriptReference.html
http://udn.epicgames.com/Three/CharactersTechnicalGuide.html
http://udn.epicgames.com/Three/ContentBlog.html
http://udn.epicgames.com/Three/CommandLineArguments.html
http://udn.epicgames.com/Three/UE3MinSpecs.html
http://udn.epicgames.com/Three/GameplayProfiler.html
http://udn.epicgames.com/Three/FaceFXCommands.html
http://udn.epicgames.com/Three/ParticleSpriteSubUVEmitterTutorial.html
http://udn.epicgames.com/Three/SceneManagerReference.html
http://udn.epicgames.com/Three/EditorConsoleCommands.html
http://udn.epicgames.com/Three/ConsoleCommands.html
http://udn.epicgames.com/Three/MainEditorToolbar.html
http://udn.epicgames.com/Three/EditorHotkeys.html
http://udn.epicgames.com/Three/Steam.html
http://udn.epicgames.com/Three/TextureProperties.html
Additional notes, code samples and more are available at the Unreal Developer Network (UDN):
http://udn.epicgames.com/Three/DevelopmentKitHome.html
UDK LinkedIn user group: www.linkedin.com/groups?gid=2493123
UDK on Facebook: www.facebook.com/pages/UDK/183744733429
Epic Games on Twitter: www.twitter.com/EpicGames
UDK forum on Polycount: www.polycount.com/forum/forumdisplay.php?f=63
There you have it folks! A great update for what is already one of the most artist-friendly toolsets out there. What more could you ask for?
Replies
I have something in the works for the bent normals thingy, should be really cool, stay tuned...