Hi everyone, im having a strange problem when creating my second smart material texture, the first one work just fine, but when i created another texture of any material type it create a blurred image anyone have clues?Thanks in advance.
i have sent you the maps, i kind solve the problem by unchecking metalness box, the texture isnt blurred anymore, but then im having another problem , how could i output pbr workflow now(sorry if it is a noob question)? i would like export to unreal.
When you say model do you refer the settings for the project? if so i used this settings,then i unchecked metalness box and i was able to create good textures. Specs: Win 8, photoshop CC and the latest quixel version.
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