Hi
A client has expressed interest in Quixel suite and they use Photoshop as their main texturing tool.
I have been having a look and I have found it to be quite slow and it seems a little unstable
I have an intel xeon proc e5620, Geforce GTX 970 and 18 gig of RAM
I am using the demo helmet but it seems prohibitively slow in processing functions
Are there any known issues with 1.8?
I use Substance painter and am happy with PBR as a process, Quixel does look good and I am wondering if there is a configuration that you can reduce like in Substance painters resolution etc,
Many thanks
Replies
You can set the preview resolution, which will speed things up quite a lot.
Also Quixel 2.0 which will be available soon has a huge performance boost.
Thanks for moving Eric
simon