Hi! Im trying to start in the 3d jobs and I selected some works to make the portfolio (they're just a few), and I wonder it would be great to receive some critcism! (About the works as about the self portfolio).
Here's the link so.. be critical! Thanks!
http://weslleynereu10.wix.com/nereucg
Replies
I couldn't give you a complete feedback because i estimate that i don't have enough knowledge but i saw 2-3 things you can improve in your portfolio
First of all, try to bake your lighting in your ue4 envi. Avoid the technical messages as "lighting need to be rebuild"... It's sound like an unfinished artpiece. Try to not give this impression maybe?
Second things : maybe you should concentrate yourself only on the artpiece that you want to show. Maybe not add background, it's disturbing for the reading of your picture.
Third and last thing : it depend your money, but you should try to remove that. I don't know what the community think about artstation, cgsociety, etc. Maybe it would be a good place to remove the little "light" side?
Well, i hope my critic will help you. I wish you a lot of succes
Last thing, maybe it come from my internet connection, but the loading was a bit slow.
(English isn't my first language so... sorry for mistakes )
I'm working at a company where we mainly do raytraced automotive renders and many cars we receive from customers are hollow/have no motor. Therefore we just add a blackout plane that covers all the spots where you can see through the car and assign a black material with no spec/gloss to it.
Finally, who are you aiming to work for? Right now your portfolio is a mix of characters and hardsurface, and mostly pre-rendered (I think; you should label stuff). That might work for a small add studio, but it's not what game companies or larger studios want to see.
Im not shure yet in how to work with this or where to focus on
Im Brazilian and here this kind of job still "hard to find".
Im going to get rid of my mistakes on future works
So thank you again!
No problem. Sometimes the best solutions are also the easiest