I'm not creating the skybox myself but a team I'm working with wants a skybox that changes from one texture to another, from dark to light, or blue to red, whatever. I'm trying to help where I can and I feel this is an easy thing to do via a trigger of some sort.
The idea is to have the player run through an area and after a certain distance the skybox will go from one texture to the next. A tutorial of sorts that could help my teammate out.
Replies
http://wiki.unity3d.com/index.php?title=SkyboxBlended
It probably is something easy to find online, since I had the original post going that I need help with, this skybox thing popped into my head and thought I'd ask, it isn't something I'm working on myself. I didn't know how easy it would be to find and it was one of those moments, thinking, since I'm on Polycount's forums anyway, let's see what the users have to say about Unity skyboxes.