Hi,
My name is Jens Patteeuw, and I've started building a 1v1 map in UE4.
In this thread I'll be sharing my work in progress of my level, which is called Facility 05.
I will kick this thread off with a few blockout printscreens and a basic lighting setup.
All feedback and comments are more than welcome.




Friendly greetings,
Jens Patteeuw
Replies
Trying to keep them all in the same style.
Changed the lighting a little bit as well, I added a Directional Light to boost
the global brightness and give the scene a fancy illumination angle.
Level update:
Can't wait to animate the ventilation turbine and have some moving drop shadows.
All feedback and comments are more than welcome.
Friendly greetings,
Jens Patteeuw