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ANSWERED: Unity 5 PBR & Quixel Suite

polycounter lvl 8
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Justinnd polycounter lvl 8
Having issues getting materials to render properly in Unity, would anyone have any tips?

Ive read 1.8 doesn't export properly, but the pixel values in the gloss / spec seem close enough to at least get close to the materials in 3do. Everything is very rough (lacks spec / gloss) in Unity, as if its not receiving reflections from the reflection probe but it is in the scene.

Ive tried both the spec/gloss, and metalness work flow.

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