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Author:
VinceOrcis
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Technical Talk
How do i make this follow a cylinder shape?
1813
vertex
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1813
vertex
Oct 2015
I've never had to deal with this problem but i'm using Maya and i want this to follow a cylinder shape.
I've seen people do it, just never asked how.
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Scruples
polycounter lvl 10
Oct 2015
Non-linear bend deformer, I would subdivide it before bending it or there won't be enough geometry for it to hold it's shape.
[ame="
https://www.youtube.com/watch?v=zWHL4YV8U88"]<iframe
width="420" height="315" src="
https://www.youtube.com/embed/zWHL4YV8U88"
; frameborder="0" allowfullscreen></iframe>[/ame]
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1813
vertex
Oct 2015
Thank you, Also. I'm assuming this doesn't work with smooth preview then since it requires physical geometry?
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Scruples
polycounter lvl 10
Oct 2015
Yeah it can be a problem if it's part of a larger object and you can't smooth before bending. From top to bottom, lowpoly deformed, deformed then smoothed, smoothed then deformed.
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[ame="https://www.youtube.com/watch?v=zWHL4YV8U88"]<iframe width="420" height="315" src="https://www.youtube.com/embed/zWHL4YV8U88" frameborder="0" allowfullscreen></iframe>[/ame]