Hello!
I am a character rigger with near 3 years experience in a game studio, currently looking to do some freelance work. I am proficient with 3DS Max and can provide high-quality custom rigs.
I have developed my own tools to rig with within 3DS Max, using Maxscript, and can easily adapt my workflow to fit your needs.
Here is a short sample of a type of rig I can make:
[ame]
https://www.youtube.com/watch?v=SsekhC_loWY&ab_channel=Xhyllos1[/ame]
This particular character was obtained from the Unity store as a free model. It came with the bones and morphers on the character. I've rebuilt a rig on top of that to animate it myself, which btw, I can also do to an extent if you need something animated that doesn't require 7 years of experience to accomplish, though I don't have a demo of animation made. My main trade is rigging, however.
Here is my LinkedIn, so you can see my past experiences:
https://www.linkedin.com/pub/luke-poulin/31/b87/119
Cheers!
Replies
I am again available for more work opportunities. I can now also offer a new service of transferring animation from fbx files onto rigged characters! For example, if you acquire animation form online stores for your game projects, I can now apply those animation on the rig in 3ds max, allowing you to modify those animations if you need to. Here is a sample of the results, following a more recent rig that I made: https://www.youtube.com/watch?v=xWP0cTRRCzM